Alpha 3 Content Complete!
Reflector: Laser Defense » Devlog
Lots of progress the past 2 months! All the new content for Alpha 3 is done, and now I’m working on the long tail of balance and polish. Here’s a quick summary of whats new:
- Absorbers: A new building that can “store” a laser shot for later
- Shield Generators: Another new building that uses a lot of power to protect your buildings, but it also blocks your own lasers!
- Improved Laser Graphics: Lasers glow and pulse while aiming, and flash when you shoot
- Less Random Enemy Waves: This especially effects the early days, which could be swing wildly with the RNG
- Visible Farm Growth: This helps you see your progress, but also comes with a small gameplay change: when enemies attack farms, they destroy the growth but leave the field itself intact
- Move Fast on Roads: The player character now benefits from roads! Previously only your colonists did
- Buildable Tents: You now have control over tent placement. No more will your plans be ruined when a colonist decides to pitch a tent in a critical location!
- And lots of other bug fixes and usability improvements!
Take a look at the new graphics (and the fast roads):
The release of Alpha 3 is in sight, but I still have lots of balance and usability improvements to do. Plan is to release around the New Year!
Reflector: Laser Defense
roguelike colony management in an hour
Status | In development |
Author | MichaelMakesGames |
Genre | Strategy, Simulation |
Tags | Seven Day Roguelike Challenge, City Builder, Management, Roguelike, Sci-fi, Singleplayer, Tower Defense, Turn-based, Turn-based Strategy |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Alpha 3.0.1 Patch ReleasedJan 29, 2022
- Alpha 3 Released: More of Everything!Jan 20, 2022
- Map VarietySep 03, 2021
- Roads, Farms, and MeltdownsAug 05, 2021
- New Enemies and Better AIJul 03, 2021
- Sound Effects and 7DLRJun 03, 2021
- Reflector February 2021: Graphical ImprovementsMar 03, 2021
- Reflector January 2021: Tutorial and ReleaseFeb 02, 2021
- Alpha 2.1: Tutorial Released!Jan 22, 2021
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