Reflector July 2020: The First of Many Tweaks
Reflector: Laser Defense » Devlog
In July I made many tweaks for balance and UI polish. There will be many more to come for August.
- Changed the victory condition from reach population X to survive X days and added a game over dialog with an option to continue playing if you won — the game is now fully playable from start to finish for the first time since the UI rewrite
- Display messages with toasts
- Change the smoke effect to be more subtle so it doesn’t obscure the tile above too much
- Added a border that shows your reflector placement range
- Zoom in and out with the mouse wheel
- Added tooltips to the build menu
- Changed the starting setup — you now start with 3 colonists, a mine, and a farm, instead of a single colonist and a mine
- And a few a bug fixes
Reflector: Laser Defense
roguelike colony management in an hour
Status | In development |
Author | MichaelMakesGames |
Genre | Strategy, Simulation |
Tags | Seven Day Roguelike Challenge, City Builder, Management, Roguelike, Sci-fi, Singleplayer, Tower Defense, Turn-based, Turn-based Strategy |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Alpha 3.0.1 Patch ReleasedJan 29, 2022
- Alpha 3 Released: More of Everything!Jan 20, 2022
- Alpha 3 Content Complete!Nov 04, 2021
- Map VarietySep 03, 2021
- Roads, Farms, and MeltdownsAug 05, 2021
- New Enemies and Better AIJul 03, 2021
- Sound Effects and 7DLRJun 03, 2021
- Reflector February 2021: Graphical ImprovementsMar 03, 2021
- Reflector January 2021: Tutorial and ReleaseFeb 02, 2021
- Alpha 2.1: Tutorial Released!Jan 22, 2021
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