Reflector July 2020: The First of Many Tweaks


In July I made many tweaks for balance and UI polish. There will be many more to come for August.

  • Changed the victory condition from reach population X to survive X days and added a game over dialog with an option to continue playing if you won — the game is now fully playable from start to finish for the first time since the UI rewrite
    PNG
  • Display messages with toasts
    PNG
  • Change the smoke effect to be more subtle so it doesn’t obscure the tile above too much
    GIF
  • Added a border that shows your reflector placement range
    GIF
  • Zoom in and out with the mouse wheel
    GIF
  • Added tooltips to the build menu
    PNG
  • Changed the starting setup — you now start with 3 colonists, a mine, and a farm, instead of a single colonist and a mine
  • And a few a bug fixes

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